The theatrical release of Fathom Events’ ‘The Thing’ was a disaster, but…

Creepy narratives tend to be scarier when experienced alone, which is why I’ve always preferred single-player horror games. That said, there’s no denying that multiplayer has taken over video games for the past decade, captivating gamers with the unpredictable thrill of online cat-and-mouse matches. Now that horror monsters like the Friday the 13th franchise and even Evil Dead have gotten in on the action, lesser-known properties like Full Moon Features’ huge catalog of B-movies have also gotten the multiplayer treatment with projects like the upcoming October Games. Puppeteer: The Game.

Of course, there’s still an untapped well of memorable scary movies that could be translated into entertaining interactive experiences, and that’s why we’ve put together this list of horror movies that deserve their own multiplayer video game adaptations.

While this list is based on personal opinion, there are a couple of ground rules. First of all, no movies that have already been made into licensed multiplayer video games (although other types of games are fine). We’ll also be focusing solely on direct adaptations, so there’s no licensed DLC for titles like Dead by daylight. Ultimately, these entries have been selected based on the potential entertainment factor of a licensed video game, not necessarily the overall quality of the movies themselves.

As usual, don’t forget to comment below if you think we missed any entertaining horror movies that would be entertaining for multiplayer games.

Now on the list…

6. A Quiet Place (2018)

quiet place horror multiplayer

Although you have to accept enough logical inconsistencies to enjoy the incredibly popular work of John Krasinski A peaceful place movies (such as how survivors never have to deal with noise-producing bodily functions and the flimsy reasoning of how aliens differentiate between human and natural sounds), even the harshest critic has to admit that the sound-based paranoia of movies would be a great video game mechanic.

An online title where players are tasked with outwitting so-called “Angels of Death” during levels fraught with danger sounds like an intense and exciting experience with plenty of replay value. You could even have some players take on the role of the blind invaders, searching for prey through some form of sonar vision.

Another movie that could be adapted into a game with similar mechanics would be tremorsthough the underground nature of the iconic Graboids means it would probably be less fun to play than A peaceful place’s Angels of death. On that note, a single player experience based on A peaceful place is in the works at Saber Interactive, last we heard!

5. Poltergeists (1982)

best horror movies

Masked assassins and monstrous creatures can be scary, but what about inanimate objects that come to life and try to eliminate players as they try to rid a seemingly normal house of paranormal activity? This exciting setup is why I think Tobe Hooper Elf It could be the perfect base for an online multiplayer horror experience where parapsychologists team up to fight against a hostile environment dominated by unseen spirits.

To think Luigi’s Mansion satisfies Ghost Busters as an online Elf The game could allow players to explore haunted houses and perform exorcisms while a ghost puppeteer pulls invisible strings and tries to eliminate investigators. Heck, you might even have a “this house is clean” message on your screen after a successful showdown with the spirits!

4. Child’s Play (1988)

horror multiplayer death test

it is not only proof of death one of Quentin Tarantino’s most underrated features (it’s like a car-based slasher and slasher sequel all rolled into one), but it could also make for an amazing video game if put in the hands of a competent developer.

All they would have to do is borrow the cache mechanics from titles like dead by daylight and combine them with the vehicular madness of classics like twisted metal or even exhaustion, forcing players to survive thrilling car chases as a double-assassin tries to take them down in a more horror-focused take on the battle racing genre.

Of course, there are other movies that developers could take inspiration from when creating a game like this, like Stephen King. maximum overdrive or even cristina.

2. Dracula (1931)

Demeter's Last Voyage

There have been over two hundred Bram Stoker film adaptations. dracula over the years, with even more to be released in the near future. However, in the world of video games, the character has only shone as the antagonist of the game. Castlevania series, with few legitimate attempts to bring Stoker’s gothic thread to the games. I think that’s a real shame when you consider how easily this story could be gamified.

In fact, the more hypothetical dracula title adhered to Stoker’s original vision, the more fun the resulting game would be. An asymmetrical battle between a tight-knit group of protagonists (featuring scholars, vampire hunters, and badass doctors) working together to defeat an ancient demon with a fearsome array of supernatural powers could be ridiculously fun without losing track of the human element it made. make the original story so compelling in the first place.

1. The Invisible Man (1933) / The Invisible Man (2020)

HG wells The invisible man Not only is he one of the earliest literary examples of a psychopathic supervillain, he’s also an incredibly versatile character who could easily slot into a multiplayer horror game. Think about it: a group of unlucky players are tasked with tracking down the unseen killer in a closed environment, looking for even the slightest traces of an unseen presence while a killer player tries to go unnoticed and manipulate the level to defeat his pursuers.

an interactive Invisible Man The game would be like virtual hide-and-seek on steroids, with players trying to outsmart each other in a paranoid experience that rivals even the best games of dead by daylight either Friday the 13th. It could even bring elements of Leigh Whannell’s most recent adaptation, with the powers of invisibility coming from a rechargeable high-tech suit rather than a mysterious serum, giving players more of a chance to fight the unseen threat.

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